From 5d116c86aea19670147a7f0c0c95a18b5444a3a2 Mon Sep 17 00:00:00 2001 From: Tom Ryder Date: Tue, 31 Oct 2017 22:12:16 +1300 Subject: Apply stable check and lint methods to games shell This applies the same stable approach to testing the actual built games that are shebannged with #!/bin/sh as has been applied to the shell scripts in the `check-bin` and `lint-bin` targets. There are no GNU Bash games in these directories, so the latter block of code from the `bin` analogues to check or lint those is not needed. The same applies here; this is not as complete a checking or linting of the games directory as it could be; ideally we would check the sed(1) and awk(1) scripts too. --- Makefile | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Makefile') diff --git a/Makefile b/Makefile index 0b734595..84da1d44 100644 --- a/Makefile +++ b/Makefile @@ -541,7 +541,7 @@ check-bash: check-bin: $(BINS) sh check/bin.sh -check-games: +check-games: $(GAMES) sh check/games.sh check-man: -- cgit v1.2.3