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author | Tom Ryder <tom@sanctum.geek.nz> | 2018-11-10 22:22:35 +1300 |
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committer | Tom Ryder <tom@sanctum.geek.nz> | 2018-11-10 22:22:35 +1300 |
commit | 1f4b93b88684724f25c4d3214e9bc5fad01d2f86 (patch) | |
tree | 3722f78b4b8e2b5cfa458819a8f64d9ae83e801c | |
parent | Simplify Makefile; allow gcc (diff) | |
download | texad-1f4b93b88684724f25c4d3214e9bc5fad01d2f86.tar.gz texad-1f4b93b88684724f25c4d3214e9bc5fad01d2f86.zip |
Add spaces before asterisks in pointer type sigs
-rw-r--r-- | texad.c | 10 |
1 files changed, 5 insertions, 5 deletions
@@ -49,11 +49,11 @@ struct command { }; struct world *genesis(void); -void apocalypse(struct world*); -enum action parse(char*); -void move(struct player*, enum direction); -void look(struct room*); -int loop(struct world*); +void apocalypse(struct world *); +enum action parse(char *); +void move(struct player *, enum direction); +void look(struct room *); +int loop(struct world *); static struct command commands[] = { {LOOK , "l" }, |