|author||Tom Ryder <email@example.com>||2017-10-31 22:12:16 +1300|
|committer||Tom Ryder <firstname.lastname@example.org>||2017-10-31 22:12:16 +1300|
|parent||Correct copypaste errors in `check-bin`, `lint-bin` (diff)|
Apply stable check and lint methods to games shell
This applies the same stable approach to testing the actual built games that are shebannged with #!/bin/sh as has been applied to the shell scripts in the `check-bin` and `lint-bin` targets. There are no GNU Bash games in these directories, so the latter block of code from the `bin` analogues to check or lint those is not needed. The same applies here; this is not as complete a checking or linting of the games directory as it could be; ideally we would check the sed(1) and awk(1) scripts too.
Diffstat (limited to 'Makefile')
1 files changed, 1 insertions, 1 deletions
@@ -541,7 +541,7 @@ check-bash: